Prowess

Left Branch

  1. Traveler (3-0-0): Choose one between Land travel and Water travel. Your travel of the chosen type increases by 2.
  2. Adventurer (3-0-0): Choose two defenses. They each increase by 2.
  3. Voyager (3-0-0): Choose either your Block Rating or Dodge Rating. If you choose your Block Rating, it increases by 1d4. If you choose your Dodge Rating, it increases by 1d12.

Middle Branch

  1. Practice (1-1-1): Choose one or two subtraits. If one is chosen, it increases by 2 given it wouldn't increase past its maximum. If two are chosen, they both increase by 1, given they aren't at their maximum.
  2. Discipline (1-1-1): You become gifted in a subtrait of your choice. If you are gifted in each subtrait, instead choose a subtrait. It increases by 3, given it wouldn't increase past its maximum.
  3. Prosperity (2-2-2): Increase either your Constitution, Endurance, or Effervescence by 1.

Right Branch

  1. Nomad (2-0-0): When you regain 5 or more SHP, you regain an additional 1d4 SHP.
  2. Wanderer (0-2-0): When you spend any amount of stamina, you may reduce the cost by an additional 1
  3. stamina, minimum cost of half of the original, rounded up.
  4. Vagabond (0-0-2): When you finish a rest, you regain an additional 1d4 DHP.